![]() You will find yourself enjoying a good old grind, thanks to the random nature of the dungeons, and the way every run-through can throw up new enemies, secrets, treasure and Persona-enhancing opportunities. But don’t be intimidated by this – it is so expertly put together that it never becomes boring. Gameplay runs over an entire virtual calendar year, which in terms of your own investment should see something like a 60-hour commitment. The dungeons themselves are also manifestations of the victims and their captors, with the Shadows within and even the architecture and environments directly borne of the trauma that is unfolding. Melding an effective Persona is dependent on your Social Links and lends everything a real sense of personal attachment and loyalty to certain creations, because of the time you have spent developing meaningful relationships in your school and extracurricular pursuits. As the action progresses you can enter series mainstay The Velvet Room where creepy patron Igor allows you to fuse different Persona types together. Your abilities in these sections are governed by the latent powers bestowed upon each character via their Persona – mythical entities that can be summoned to carry out a number of elemental and status-altering attacks and spells. In this bizarro alternate plain the gang traverse multi-layered dungeons where enemies known as Shadows patrol the gloom and are fought in excellent turn-based combat. This Investigation Team, with the help of the unsettlingly cheerful anthropomorphic bear-creature Teddie, find out that they can track missing people by venturing into the television set at midnight. Your protagonist buddies up with a ragtag group of peers, each with hitherto undiscovered special abilities. It is a shocking, gruesome sight, and proof that there is a dark underbelly at play in Inaba. A hogtied corpse, suspended from telephone wires is discovered. ![]() The other students you befriend have a plethora of issues going on which you begin to discover when you scratch beneath the surface and start to develop the social links that are so crucial to improving your performance in the dungeon sections.Īnd then, the murders and disappearances begin. Your uncle is a hard boiled, overworked cop who is reduced to allowing the television raise his kid. But things aren’t what they seem in this ostensibly charming little burg. Your protagonist is essentially a fish out of water city boy sent to live with his uncle and young cousin in the idyllic, super-Japanese village of Inaba. The opening sections show you quite quickly the myriad dark directions that Persona 4 is willing to take you. The structure and writing, not to mention the perfectly balanced and simple to pick up combat system, means that each separate part of your vicarious on-screen life is equally compulsive. With some little quality of life alterations, this is now probably the best way to experience it, especially on Switch with the benefit of taking it out on the move, as I have found myself doing just like back during the Vita’s heyday.Ītlus has created an experience that has an addictive, bewitching quality that draws you in and refuses to let you go. ![]() The magnificent and popular Persona 5, thanks to the acclaim it received, may well have been the first taste many players had of the franchise, however I would argue that after revisiting the adventures of the Investigation Team, this remains the pinnacle of the series. For the uninitiated, what we have here with Persona 4 Golden on Switch is the best possible version of Atlus’s finest blend of dungeon crawling role player action, quasi-life-sim and dark murder mystery. ![]()
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